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Establish symmetry by using Mirror and Weld in that same.
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Establish symmetry by using Mirror and Weld in that same.
Upon remesh, ZBrush will create two objects with separate PolyGroups. Symmetry across an axis refers to the orientation of your model. If your model came from earlier versions of ZBrush and had n-gons in the base mesh then the edgelooping may not be consistent across axis.