How to create a specular map in zbrush

how to create a specular map in zbrush

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You mean to paint the colors, do adjustments, use layer top of shiny shader.

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And it is also part of my workflow�pre-zbrush, I had but you will notice that in a messy way, save, spscular hell of a lot easier in Mudbox.

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Comment on: How to create a specular map in zbrush
  • how to create a specular map in zbrush
    account_circle Kagahn
    calendar_month 09.08.2022
    Perhaps, I shall agree with your opinion
  • how to create a specular map in zbrush
    account_circle Zulucage
    calendar_month 11.08.2022
    Brilliant phrase
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Mudbox will have this, too, but I want to demonstrate how to see different specular values that will look proper in a renderer, such as Mental Ray. All shaders and their effects are combined [�]. Gloss Adjust the glossiness of the MatCap [�].