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6-Head3 Creating EyeLid sculpting head in Zbrush 2020, polygroups for upper/lower eyelidBase information: Gameready low-poly Mesh; PBR textures; Dilated pupil; 15 apple textures; 25 pupil colors; 5 pupil shapes (design). Hi, I think focus of my question is on eye lids and it's proper animation when character blinks. Are you talking about eyelids that are easy to open in close within in Zbrush at will, or how to design them to work with your 3D animation software, Maya.